YouTube · attention archive

Mysterystarfish

Overview · Last 90 days · by time

@paulhsu1016

132hours estimated time in front of YouTube · last 90 days
2Kwatches
1.3Kdifferent videos
669channels
96.6hmeasured
How watch time is estimated

Watch time is estimated from measured viewing time, saved progress and video length.

Common keywords

Common words in your viewing · 1300 videos

Stable topics

92% classified
Music825 watches · 62.6h est.
Games428 watches · 31.5h est.
Film, TV & Animation236 watches · 17.2h est.
Technology & Science129 watches · 3.3h est.
Knowledge & Education71 watches · 2.2h est.
Other63 watches · 1.6h est.
Arts & Creative Practice62 watches · 8.6h est.
Health & Personal Life25 watches · 0.5h est.
Food & Cooking23 watches · 0.3h est.
Business & Careers15 watches · 0.7h est.
Travel & Places6 watches · 0.1h est.
News & Public Affairs2 watches · 0h est.

Channel momentum

Channels you have been watching more recently
2026-11-02 – 2026-11-04
2026-08-06Weekly2026-11-04
shachi too
24.7h
Nanashi Mumei Ch. hololive-EN
9.5h
nvsating
5.4h
電影練習生
3.6h
圆桌动漫
3.2h
ずっと真夜中でいいのに。 ZUTOMAYO
3h
フブキCh。白上フブキ
2.7h
Suisei Channel
2.2h

Topic dynamics

Time-weighted watch share · 90-day half-life
2026-11-02 – 2026-11-04
2026-08-06Weekly2026-11-04

2026-11-02 – 2026-11-04 · partial period · 97% classified · provisional

Music
48.4%
Games
25.4%
Film, TV & Animation
12.9%
Arts & Creative Practice
7.1%
Technology & Science
2.3%
Knowledge & Education
1.6%
Other
1.1%
Business & Careers
0.5%
Explore all topics and compare trends

Topic dynamics

How your interests change over time

Uses the selected date range. The 7- and 28-day views show days. Longer ranges show weeks from Monday to Sunday. The first and last periods may be incomplete.

2026-11-02 – 2026-11-04 · partial period: Music 48.4%, Games 25.4%, Film, TV & Animation 12.9%. Largest rise: Games +1.4 pp.

2026-11-02 – 2026-11-04 · partial period97% classified · provisional
  1. 1Music 48.4%down -0.3 pp
  2. 2Games 25.4%up +1.4 pp
  3. 3Film, TV & Animation 12.9%down -0.6 pp
  4. 4Arts & Creative Practice 7.1%down -0.5 pp
  5. 5Technology & Science 2.3%down -0.1 pp
  6. 6Knowledge & Education 1.6%steady
  7. 7Other 1.1%down -0.1 pp
  8. 8Business & Careers 0.5%steady
  9. 9Other 0.7%no prior period

The trend uses classified watch time with a 90-day half-life, including earlier history. Quiet periods retain the weighted mix; raw shares describe only the current period.

Table view
MonthClassificationTopics · estimated time (share)
2026-08-06 – 2026-08-09 · partial period—No watches in this period
2026-08-10 – 2026-08-16—No watches in this period
2026-08-17 – 2026-08-23—No watches in this period
2026-08-24 – 2026-08-30—No watches in this period
2026-08-31 – 2026-09-0694% classified · provisionalGames · 0.4h (36.2%)
Film, TV & Animation · 0.3h (30.2%)
Music · 0.1h (11.4%)
Other · 0.1h (6.0%)
Knowledge & Education · 0.1h (5.6%)
Arts & Creative Practice · 0h (4.8%)
Health & Personal Life · 0h (3.9%)
Technology & Science · 0h (2.0%)
2026-09-07 – 2026-09-1390% classified · provisionalGames · 1.9h (37.0%)
Film, TV & Animation · 0.9h (19.4%)
Technology & Science · 1.1h (18.2%)
Music · 0.7h (13.9%)
Knowledge & Education · 0.3h (5.3%)
Other · 0.1h (3.1%)
Health & Personal Life · 0h (1.2%)
Arts & Creative Practice · 0h (1.0%)
Business & Careers · 0.1h (0.8%)
2026-09-14 – 2026-09-2098% classified · provisionalMusic · 4.9h (44.3%)
Games · 0h (16.6%)
Film, TV & Animation · 0.5h (12.5%)
Technology & Science · 0.3h (10.4%)
Knowledge & Education · 0.7h (7.4%)
Business & Careers · 0.6h (4.9%)
Other · 0.2h (2.9%)
2026-09-21 – 2026-09-2782% classified · provisionalMusic · 2.4h (44.9%)
Film, TV & Animation · 1.4h (16.8%)
Games · 0.9h (16.6%)
Technology & Science · 0.1h (8.1%)
Knowledge & Education · 0.2h (6.4%)
Other · 0h (2.2%)
Arts & Creative Practice · 0.1h (0.9%)
Health & Personal Life · 0h (0.6%)
Food & Cooking · 0h (0.0%)
2026-09-28 – 2026-10-0494% classified · provisionalMusic · 8.1h (49.2%)
Film, TV & Animation · 2.5h (16.5%)
Games · 1.1h (12.3%)
Arts & Creative Practice · 2.1h (7.2%)
Technology & Science · 0.3h (5.3%)
Knowledge & Education · 0.2h (3.9%)
Other · 0.6h (3.0%)
Health & Personal Life · 0.1h (0.7%)
Food & Cooking · 0h (0.1%)
2026-10-05 – 2026-10-1197% classified · provisionalMusic · 17.4h (56.3%)
Film, TV & Animation · 4.9h (17.1%)
Games · 3.7h (13.0%)
Technology & Science · 0.6h (3.8%)
Arts & Creative Practice · 0h (3.8%)
Knowledge & Education · 0.4h (2.7%)
Other · 0.1h (1.7%)
Business & Careers · 0h (1.0%)
Health & Personal Life · 0h (0.4%)
Food & Cooking · 0.1h (0.2%)
2026-10-12 – 2026-10-1894% classified · provisionalMusic · 6.7h (53.0%)
Film, TV & Animation · 3.8h (18.7%)
Games · 4.9h (17.0%)
Technology & Science · 0.3h (3.3%)
Arts & Creative Practice · 0h (3.0%)
Knowledge & Education · 0.1h (2.2%)
Other · 0.2h (1.5%)
Food & Cooking · 0h (0.2%)
2026-10-19 – 2026-10-2593% classified · provisionalMusic · 8.8h (51.6%)
Games · 8.2h (22.9%)
Film, TV & Animation · 1.2h (16.0%)
Technology & Science · 0.1h (2.7%)
Arts & Creative Practice · 0.1h (2.4%)
Knowledge & Education · 0h (1.7%)
Other · 0.3h (1.5%)
Business & Careers · 0.1h (0.6%)
Travel & Places · 0.1h (0.1%)
News & Public Affairs · 0h (0.0%)
2026-10-26 – 2026-11-0195% classified · provisionalMusic · 10.2h (48.7%)
Games · 7.1h (24.0%)
Film, TV & Animation · 1.5h (13.5%)
Arts & Creative Practice · 6.3h (7.6%)
Technology & Science · 0.3h (2.4%)
Knowledge & Education · 0.3h (1.6%)
Other · 0.1h (1.2%)
Business & Careers · 0h (0.5%)
Food & Cooking · 0.1h (0.2%)
2026-11-02 – 2026-11-04 · partial period97% classified · provisionalMusic · 3.3h (48.4%)
Games · 3.3h (25.4%)
Film, TV & Animation · 0.3h (12.9%)
Arts & Creative Practice · 0h (7.1%)
Technology & Science · 0.1h (2.3%)
Knowledge & Education · 0.1h (1.6%)
Health & Personal Life · 0.2h (0.4%)
Travel & Places · 0h (0.1%)