YouTube · attention archive

Mysterystarfish

Overview · Last 28 days · by time

@paulhsu1016

92hours estimated time in front of YouTube · last 28 days
1.1Kwatches
623different videos
346channels
73.5hmeasured
How watch time is estimated

Watch time is estimated from measured viewing time, saved progress and video length.

Common keywords

Common words in your viewing · 623 videos

Stable topics

94% classified
Music550 watches · 45.4h est.
Games214 watches · 25.7h est.
Film, TV & Animation128 watches · 9.4h est.
Technology & Science50 watches · 1.1h est.
Arts & Creative Practice33 watches · 6.4h est.
Other20 watches · 0.6h est.
Knowledge & Education15 watches · 0.7h est.
Food & Cooking11 watches · 0.2h est.
Health & Personal Life8 watches · 0.2h est.
Travel & Places6 watches · 0.1h est.
Business & Careers4 watches · 0.1h est.
News & Public Affairs1 watches · 0h est.

Channel momentum

Channels you have been watching more recently
2026-11-04
2026-10-07Daily2026-11-04
shachi too
24.7h
Nanashi Mumei Ch. hololive-EN
9.5h
nvsating
5.4h
電影練習生
3.6h
圆桌动漫
3.2h
ずっと真夜中でいいのに。 ZUTOMAYO
3h
フブキCh。白上フブキ
2.7h
Suisei Channel
2.2h

Topic dynamics

Time-weighted watch share · 90-day half-life
2026-11-04
2026-10-07Daily2026-11-04

Nov 4, 2026 · partial period · 100% classified

Music
48.4%
Games
25.4%
Film, TV & Animation
12.9%
Arts & Creative Practice
7.1%
Technology & Science
2.3%
Knowledge & Education
1.6%
Other
1.1%
Business & Careers
0.5%
Explore all topics and compare trends

Topic dynamics

How your interests change over time

Uses the selected date range. The 7- and 28-day views show days. Longer ranges show weeks from Monday to Sunday. The first and last periods may be incomplete.

Nov 4, 2026 · partial period: Music 48.4%, Games 25.4%, Film, TV & Animation 12.9%. Largest rise: Games +1.4 pp.

Nov 4, 2026 · partial period100% classified
  1. 1Music 48.4%down -0.6 pp
  2. 2Games 25.4%up +1.4 pp
  3. 3Film, TV & Animation 12.9%down -0.3 pp
  4. 4Arts & Creative Practice 7.1%down -0.3 pp
  5. 5Technology & Science 2.3%down -0.1 pp
  6. 6Knowledge & Education 1.6%steady
  7. 7Other 1.1%steady
  8. 8Business & Careers 0.5%steady
  9. 9Other 0.7%no prior period

The trend uses classified watch time with a 90-day half-life, including earlier history. Quiet periods retain the weighted mix; raw shares describe only the current period.

Table view
MonthClassificationTopics · estimated time (share)
Oct 7, 2026 · partial period100% classifiedMusic · 1.4h (46.5%)
Technology & Science · 0h (5.4%)
Oct 8, 202697% classified · provisionalMusic · 5.1h (52.6%)
Film, TV & Animation · 0.1h (17.3%)
Games · 0.2h (12.9%)
Technology & Science · 0h (4.7%)
Oct 9, 202699% classified · provisionalMusic · 4.1h (53.9%)
Film, TV & Animation · 2h (19.0%)
Games · 0.2h (11.5%)
Technology & Science · 0.2h (4.4%)
Arts & Creative Practice · 0h (4.4%)
Knowledge & Education · 0.2h (3.2%)
Other · 0h (1.9%)
Health & Personal Life · 0h (0.5%)
Oct 10, 202690% classified · provisionalMusic · 5h (57.4%)
Film, TV & Animation · 0.4h (17.7%)
Games · 0.3h (10.8%)
Technology & Science · 0h (4.0%)
Other · 0h (1.7%)
Health & Personal Life · 0h (0.5%)
Food & Cooking · 0h (0.2%)
Oct 11, 2026100% classifiedMusic · 0.7h (56.3%)
Film, TV & Animation · 0.1h (17.1%)
Games · 1.5h (13.0%)
Arts & Creative Practice · 0h (3.8%)
Oct 12, 2026100% classifiedFilm, TV & Animation · 0.1h (17.2%)
Games · 0.3h (13.4%)
Technology & Science · 0.1h (4.0%)
Oct 13, 2026100% classifiedGames · 0.2h (13.7%)
Oct 14, 202697% classified · provisionalMusic · 3h (57.7%)
Film, TV & Animation · 0.1h (16.3%)
Games · 0.1h (13.2%)
Oct 15, 202695% classified · provisionalMusic · 0.1h (57.0%)
Film, TV & Animation · 0.4h (16.7%)
Games · 0.2h (13.4%)
Technology & Science · 0h (3.8%)
Knowledge & Education · 0.1h (2.6%)
Other · 0.1h (1.7%)
Oct 16, 202695% classified · provisionalMusic · 0.9h (57.5%)
Film, TV & Animation · 0.1h (16.5%)
Games · 0.1h (13.2%)
Technology & Science · 0h (3.7%)
Arts & Creative Practice · 0h (3.4%)
Other · 0h (1.6%)
Food & Cooking · 0h (0.2%)
Oct 17, 202692% classified · provisionalMusic · 0.5h (53.5%)
Games · 3.9h (18.2%)
Film, TV & Animation · 0.7h (16.3%)
Technology & Science · 0.1h (3.5%)
Other · 0.1h (1.6%)
Food & Cooking · 0h (0.2%)
Oct 18, 202689% classified · provisionalMusic · 2.2h (53.0%)
Film, TV & Animation · 2.5h (18.7%)
Games · 0.1h (17.0%)
Technology & Science · 0h (3.3%)
Arts & Creative Practice · 0h (3.0%)
Food & Cooking · 0h (0.2%)
Oct 19, 2026100% classifiedFilm, TV & Animation · 0.2h (18.9%)
Games · 0.1h (17.1%)
Other · 0.1h (1.7%)
Business & Careers · 0h (0.8%)
Oct 20, 202690% classified · provisionalFilm, TV & Animation · 0h (18.8%)
Games · 0.4h (17.5%)
Arts & Creative Practice · 0h (2.9%)
Knowledge & Education · 0h (2.2%)
Business & Careers · 0h (0.8%)
Oct 21, 202667% classified · provisionalGames · 0.1h (17.5%)
Technology & Science · 0.1h (3.4%)
Arts & Creative Practice · 0h (3.0%)
News & Public Affairs · 0h (0.1%)
Oct 22, 202688% classified · provisionalMusic · 0.2h (51.3%)
Film, TV & Animation · 0.5h (19.0%)
Games · 0.7h (18.2%)
Technology & Science · 0h (3.4%)
Arts & Creative Practice · 0h (2.9%)
Business & Careers · 0h (0.8%)
Travel & Places · 0.1h (0.1%)
Oct 23, 2026100% classifiedMusic · 2.8h (50.7%)
Games · 3.3h (21.1%)
Film, TV & Animation · 0.1h (17.6%)
Oct 24, 2026100% classifiedMusic · 2.7h (50.2%)
Games · 3.2h (23.5%)
Film, TV & Animation · 0.1h (16.4%)
Oct 25, 2026100% classifiedMusic · 3.1h (51.6%)
Games · 0.4h (22.9%)
Film, TV & Animation · 0.2h (16.0%)
Other · 0.1h (1.5%)
Oct 26, 2026100% classifiedMusic · 3.5h (52.8%)
Games · 0.5h (22.2%)
Film, TV & Animation · 0.1h (15.3%)
Arts & Creative Practice · 0.6h (2.9%)
Oct 27, 202698% classified · provisionalMusic · 2h (50.4%)
Games · 0.4h (20.8%)
Film, TV & Animation · 0.1h (14.1%)
Arts & Creative Practice · 5.6h (8.5%)
Knowledge & Education · 0h (1.5%)
Other · 0h (1.3%)
Oct 28, 202697% classified · provisionalMusic · 3.3h (51.3%)
Games · 1.3h (21.1%)
Film, TV & Animation · 0.1h (13.5%)
Arts & Creative Practice · 0.1h (8.2%)
Oct 29, 202680% classified · provisionalGames · 1.9h (22.5%)
Film, TV & Animation · 0h (13.3%)
Technology & Science · 0.1h (2.3%)
Knowledge & Education · 0h (1.4%)
Oct 30, 202690% classified · provisionalMusic · 0.3h (49.2%)
Games · 1.5h (23.4%)
Film, TV & Animation · 0.8h (13.7%)
Arts & Creative Practice · 0h (7.8%)
Technology & Science · 0.1h (2.3%)
Business & Careers · 0h (0.5%)
Food & Cooking · 0.1h (0.2%)
Oct 31, 2026100% classifiedMusic · 0.1h (48.8%)
Games · 0.9h (24.0%)
Film, TV & Animation · 0.1h (13.6%)
Other · 0h (1.2%)
Nov 1, 202691% classified · provisionalMusic · 1.1h (48.7%)
Games · 0.7h (24.0%)
Film, TV & Animation · 0.2h (13.5%)
Technology & Science · 0.2h (2.4%)
Knowledge & Education · 0.2h (1.6%)
Other · 0.1h (1.2%)
Food & Cooking · 0h (0.2%)
Nov 2, 202696% classified · provisionalMusic · 0.8h (48.7%)
Games · 0.3h (24.0%)
Film, TV & Animation · 0.1h (13.5%)
Arts & Creative Practice · 0h (7.5%)
Technology & Science · 0.1h (2.5%)
Knowledge & Education · 0h (1.6%)
Health & Personal Life · 0h (0.2%)
Travel & Places · 0h (0.1%)
Nov 3, 202696% classified · provisionalMusic · 1.2h (48.9%)
Games · 0.5h (24.1%)
Film, TV & Animation · 0h (13.2%)
Arts & Creative Practice · 0h (7.4%)
Knowledge & Education · 0h (1.6%)
Health & Personal Life · 0.2h (0.4%)
Nov 4, 2026 · partial period100% classifiedMusic · 1.4h (48.4%)
Games · 2.5h (25.4%)
Film, TV & Animation · 0.2h (12.9%)
Knowledge & Education · 0h (1.6%)